Archive for July, 2008
July 31st, 2008

Some times I worry about fanboys. Not in the “Go outside. See the sunlight. Make real-life friends” kind of way. More like the way that says, “Aw, you’re going to get your poor, squishy little dork hearts broken, aren’t you?” That’s at least how I feel about the port of Chrono Trigger that’s coming to […]

July 30th, 2008

As you know, I helped start up a new Village Voice Media blog last week, Heartless Doll — a land of dorky pop culture for girls. While I promise not to come running to you guys with all the silly fun I post over there (just the game or sex related silliness), I did want […]

July 29th, 2008

You know how I’m always saying games should make more creative use of sex mechanics? Well, I am. Anyways, we have here an interesting adaptation of sex to mechanic from the 2008 Nordic Game Jam. It’s a sex game that uses entirely no graphics, just rhythm and sound. Check it out. While the actual videos […]

July 28th, 2008

Oh, hooray, it’s been a while since we’ve had a proper controversy. At least two week. So it seems a number of fellow feminist games bloggers are up in arms over Sony’s new downloadable title Fat Princess, which makes a joke of the damsel in distress cliché by turning that damsel into a giant, overfed […]

July 25th, 2008

Apparently I’m not the only one who’s been finding Google’s Lively more deathly than alive when it comes to cybersex. One user notes how dead things are; another how even flirting is technically prohibited. Sexy, huh? Continuing the theme of morbidity, TIG Source points us to an independently developed platformer called Deaths, which lets you […]

July 24th, 2008

When it feels like you don’t fit in, remember there’s always Second Life. The Journal of Virtual Worlds Research is running a research paper on the positive benefits of hanging out in the most open of MMOs for members of the gay and lesbian population who feel marginalized in real life. Understandably, feeling out of […]

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