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	<title>Comments on: Answering Correctly to Multiple Choice Questions Always Gets You in Someone&#8217;s Pants</title>
	<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/</link>
	<description></description>
	<pubDate>Sat, 11 Oct 2008 01:02:12 +0000</pubDate>
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		<title>By: Scott Jon Siegel</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66232</link>
		<dc:creator>Scott Jon Siegel</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:34:32 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66232</guid>
		<description>I personally want more (okay, &lt;i&gt;any&lt;/i&gt;) Mac-compatible H-games. Mac users need hentai love too.</description>
		<content:encoded><![CDATA[<p>I personally want more (okay, <i>any</i>) Mac-compatible H-games. Mac users need hentai love too.</p>
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		<title>By: Bonnie Ruberg</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66214</link>
		<dc:creator>Bonnie Ruberg</dc:creator>
		<pubDate>Wed, 07 Nov 2007 19:40:47 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66214</guid>
		<description>Because clearly the more a boy rearranges his schedule to spend time with a girl, the more likely she is to let him in her pants :).  Wait, actually...</description>
		<content:encoded><![CDATA[<p>Because clearly the more a boy rearranges his schedule to spend time with a girl, the more likely she is to let him in her pants :).  Wait, actually&#8230;</p>
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		<title>By: jfpbookworm</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66143</link>
		<dc:creator>jfpbookworm</dc:creator>
		<pubDate>Wed, 07 Nov 2007 03:06:29 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66143</guid>
		<description>It's been a while since I've played any, but back in the day...

When it's not about multiple choice questions, it's arranging your schedule so that you interact with the object of your affection as often as possible.  This typically requires metagaming in the form of "mapping" the decision trees or min/maxing stats.</description>
		<content:encoded><![CDATA[<p>It&#8217;s been a while since I&#8217;ve played any, but back in the day&#8230;</p>
<p>When it&#8217;s not about multiple choice questions, it&#8217;s arranging your schedule so that you interact with the object of your affection as often as possible.  This typically requires metagaming in the form of &#8220;mapping&#8221; the decision trees or min/maxing stats.</p>
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		<title>By: Memories</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66141</link>
		<dc:creator>Memories</dc:creator>
		<pubDate>Wed, 07 Nov 2007 02:48:12 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66141</guid>
		<description>And the loli characters that only JUST turned 18 are usually only in that predicament in the translated english version :P</description>
		<content:encoded><![CDATA[<p>And the loli characters that only JUST turned 18 are usually only in that predicament in the translated english version :P</p>
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		<title>By: Bonnie Ruberg</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66070</link>
		<dc:creator>Bonnie Ruberg</dc:creator>
		<pubDate>Tue, 06 Nov 2007 10:27:11 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-66070</guid>
		<description>Hmm, seems like it'd be an interesting media to play with, in an artistic way.  I mean, I know that certain games take a more artistic approach--but I mean play with the gameplay, mess with it and see what it makes...</description>
		<content:encoded><![CDATA[<p>Hmm, seems like it&#8217;d be an interesting media to play with, in an artistic way.  I mean, I know that certain games take a more artistic approach&#8211;but I mean play with the gameplay, mess with it and see what it makes&#8230;</p>
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		<title>By: Mutant for Hire</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-65850</link>
		<dc:creator>Mutant for Hire</dc:creator>
		<pubDate>Sat, 03 Nov 2007 17:18:00 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-65850</guid>
		<description>As you've talked to Leigh Alexander, there's no point in pointing you to her character archetype column in The Aberrant Gamer. Suffice to say that there are few real generalities in the medium, other than the fact the women are all beautiful, answering multiple choice questions will get you into someone's pants, and the game is text heavy for reasons of economy. There's not even that much still artwork either, or a lot of artwork which is merely minor variations of one another.</description>
		<content:encoded><![CDATA[<p>As you&#8217;ve talked to Leigh Alexander, there&#8217;s no point in pointing you to her character archetype column in The Aberrant Gamer. Suffice to say that there are few real generalities in the medium, other than the fact the women are all beautiful, answering multiple choice questions will get you into someone&#8217;s pants, and the game is text heavy for reasons of economy. There&#8217;s not even that much still artwork either, or a lot of artwork which is merely minor variations of one another.</p>
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		<title>By: Danielle</title>
		<link>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-65810</link>
		<dc:creator>Danielle</dc:creator>
		<pubDate>Sat, 03 Nov 2007 04:25:44 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/11/02/hentai-game-archetypes-stereotypes-and-patterns/#comment-65810</guid>
		<description>Character archetypes as well, most of the games have a shy, bookish girl who turns out to be a secret freak, a loli character (who has always JUST turned 18) the overly obnoxious 'girl next door/childhood friend' who usually does most of the slapping.

Uhhhhhhh, subway groping is quite significant in many games.</description>
		<content:encoded><![CDATA[<p>Character archetypes as well, most of the games have a shy, bookish girl who turns out to be a secret freak, a loli character (who has always JUST turned 18) the overly obnoxious &#8216;girl next door/childhood friend&#8217; who usually does most of the slapping.</p>
<p>Uhhhhhhh, subway groping is quite significant in many games.</p>
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