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	<title>Comments on: Area/Code&#8217;s Plundr Comes to DS</title>
	<link>http://www.heroine-sheik.com/2007/06/06/areacodes-plundr-comes-to-ds/</link>
	<description></description>
	<pubDate>Fri, 21 Nov 2008 09:14:06 +0000</pubDate>
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		<title>By: Bonnie Ruberg</title>
		<link>http://www.heroine-sheik.com/2007/06/06/areacodes-plundr-comes-to-ds/#comment-50213</link>
		<dc:creator>Bonnie Ruberg</dc:creator>
		<pubDate>Thu, 07 Jun 2007 20:21:11 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/06/06/areacodes-plundr-comes-to-ds/#comment-50213</guid>
		<description>Ahah, I knew we had the inside connection ;).</description>
		<content:encoded><![CDATA[<p>Ahah, I knew we had the inside connection ;).</p>
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		<title>By: Scott Jon Siegel</title>
		<link>http://www.heroine-sheik.com/2007/06/06/areacodes-plundr-comes-to-ds/#comment-49957</link>
		<dc:creator>Scott Jon Siegel</dc:creator>
		<pubDate>Wed, 06 Jun 2007 21:48:49 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2007/06/06/areacodes-plundr-comes-to-ds/#comment-49957</guid>
		<description>Well, I had a &lt;i&gt;very minor&lt;/i&gt; hand in the original project.  Most of the cred goes to a/c principles Frank Lantz and Kevin Slavin, as well as fellow intern Sebastian Quack for coding the original backend for the game.

And if Heroine Sheik wants some inside info on the game, I'll see what I can do...</description>
		<content:encoded><![CDATA[<p>Well, I had a <i>very minor</i> hand in the original project.  Most of the cred goes to a/c principles Frank Lantz and Kevin Slavin, as well as fellow intern Sebastian Quack for coding the original backend for the game.</p>
<p>And if Heroine Sheik wants some inside info on the game, I&#8217;ll see what I can do&#8230;</p>
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