October 3rd, 2006

What would you call it if real-time strategy, turn-based gaming, and the wild wild west had a child? Why, Bang! Howdy of course! Check out my Gamasutra interview with Creative Director Michael Bayne for more on the aesthetic, mechanics, and future of the game.

Tags: Gamasutra, my articles

4 Responses to ““How the West Will Be Won””

  1. Cybersexy Says:

    I must admit I have always thought the Wild West would be a great setting for an mmorpg. But “Bang! Howdy” ain’t what I had in mind.

  2. Bonnie Says:

    No? What did you have in mind?

  3. Cybersexy Says:

    Firstly, more realistic graphics.

    How much effort would it take to use one of the game engines for the 15 million fantasy games out there and tweak it to a Wild West setting? Change the game play a little, and voila! You have a Wild West game.

    I know it’s not as simple as I just described it, but it would certainly be easier than building it from the ground up.

  4. Cybersexy Says:

    I was also expecting an actual mmorpg. “Bang! Howdy” looks like more of an online game than an actual mmorpg. I can’t see role playing with such silly avatars.

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