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Archive for April, 2006
April 29th, 2006
More thoughts on what it means to be your gun: In my last post, I said that it would be a rather phallic existence, and I stand by that, but I’ve also been thinking about how “self as gun” is a feminine idea. Afterall, haven’t movies taught us that real mean are supposed to [...]
April 25th, 2006
Before catching our flight home from Amsterdam this morning, my fiance and I stopped by the Stedelijk Museum out on the harbor to see the much-publicized “Next Level: Art, Games, & Reality” exhibit. What we found was a good lesson on how not to put together an art and games show. Eh, you [...]
April 20th, 2006
Why does it seem, whenever I’m wandering Second Life, that everybody’s new? I don’t mean that in the “OMG, so many fucking n00bs” way. Trust me, in plenty of senses, I’m still a fucking n00b myself. I just mean, as someone who’s actively scanning crowded rooms to analyze user profiles, it seems [...]
April 18th, 2006
Today at The Escapist, as part of the “Can a Game Make You Cry?” issue, you’ll find a new piece of mine hiding down in the corner, “Hot and Bothered: Toward a Sexual New Games Journalism.”
Sexy feelings are feelings too. Reverse interactivity affects our naughty bits just as much as our minds. Let’s [...]
April 16th, 2006
Ah Easter, a time to remember the true meaning of spring: sex, sex, and more sex.
It’s also a time to sit down, lick the decadent ooze out of a Cadbury cream egg, and reflect a bit on ourselves. April, after all, is “the cruellest month,” when, like it or not, our love for [...]
April 14th, 2006
What does this title bring to mind for you? Exposed flesh? Nasty secrets? Explicit sex scenes? Strangely enough, here in Ireland this is what they call pulp — like the pulp in orange juice. Like, you go into the store and buy orange juice with juicy bits. I’ll just [...]
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