<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.1" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: Making the Virtual Reality</title>
	<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/</link>
	<description></description>
	<pubDate>Tue, 06 Jan 2009 08:12:39 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
		<item>
		<title>By: freeplay online greyhound betting games</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-65505</link>
		<dc:creator>freeplay online greyhound betting games</dc:creator>
		<pubDate>Tue, 30 Oct 2007 15:22:04 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-65505</guid>
		<description>&lt;strong&gt;freeplay online greyhound betting games...&lt;/strong&gt;

outperforms unnatural!thug Molochize ...</description>
		<content:encoded><![CDATA[<p><strong>freeplay online greyhound betting games&#8230;</strong></p>
<p>outperforms unnatural!thug Molochize &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bonnie</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-594</link>
		<dc:creator>Bonnie</dc:creator>
		<pubDate>Fri, 09 Dec 2005 22:32:38 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-594</guid>
		<description>Huh, thanks for the link, Ferrous, that's really interesting.  I think the general conversation still stands as an interesting issue - since, after all, whether it's dating sims or any kind of cosplay we're constantly messing with the boundaries of fantasy and reality - but it seems Tim fell into some good, old-fashioned stereotyping (not in a hateful way, just in a cultural pressumptious way) about Japanese culture.</description>
		<content:encoded><![CDATA[<p>Huh, thanks for the link, Ferrous, that&#8217;s really interesting.  I think the general conversation still stands as an interesting issue - since, after all, whether it&#8217;s dating sims or any kind of cosplay we&#8217;re constantly messing with the boundaries of fantasy and reality - but it seems Tim fell into some good, old-fashioned stereotyping (not in a hateful way, just in a cultural pressumptious way) about Japanese culture.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FerrousBuller</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-590</link>
		<dc:creator>FerrousBuller</dc:creator>
		<pubDate>Fri, 09 Dec 2005 20:14:24 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-590</guid>
		<description>BTW, not to burst Tim's theory or anything, but I can find at least one person who argues that dating sims ain't &lt;a href="http://www.quartertothree.com/inhouse/columns/180/" rel="nofollow"&gt;as hot as he claims&lt;/a&gt; - not with the mainstream Japanese gamers, at any rate.  Doesn't invalidate his argument or anything - just means it may not support it as strongly as he thinks.</description>
		<content:encoded><![CDATA[<p>BTW, not to burst Tim&#8217;s theory or anything, but I can find at least one person who argues that dating sims ain&#8217;t <a href="http://www.quartertothree.com/inhouse/columns/180/" rel="nofollow">as hot as he claims</a> - not with the mainstream Japanese gamers, at any rate.  Doesn&#8217;t invalidate his argument or anything - just means it may not support it as strongly as he thinks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bonnie</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-575</link>
		<dc:creator>Bonnie</dc:creator>
		<pubDate>Tue, 06 Dec 2005 21:03:22 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-575</guid>
		<description>I hear you, MD^2.  You're saying that the question of fantasy vs. realism is negated by the concept that game space and real life are innately distinctuated by their separate roles in the levels of existence.  And I think, theoretically, that works.  But at the same time a lot of the people who are playing and designing games are looking at it within this fantasy vs. realism model, and thus it still needs to be considered in understanding the meaningful consumption of games.  (Also, "Bonnie" is fine; I don't know if I'm "Ms." material :-)).</description>
		<content:encoded><![CDATA[<p>I hear you, MD^2.  You&#8217;re saying that the question of fantasy vs. realism is negated by the concept that game space and real life are innately distinctuated by their separate roles in the levels of existence.  And I think, theoretically, that works.  But at the same time a lot of the people who are playing and designing games are looking at it within this fantasy vs. realism model, and thus it still needs to be considered in understanding the meaningful consumption of games.  (Also, &#8220;Bonnie&#8221; is fine; I don&#8217;t know if I&#8217;m &#8220;Ms.&#8221; material :-)).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MDÂ²</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-574</link>
		<dc:creator>MDÂ²</dc:creator>
		<pubDate>Tue, 06 Dec 2005 19:41:16 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-574</guid>
		<description>I understood that, Ms Bonnie, and my answer was that the questions may be overlooking the fact that it may be the codes of life and the codes of fiction depends on the same market (=existence ?), and really are just specialisations of one and the same emission
Going all around with a shotgun shooting people is not considered an accepted social behavior... except in games (in fiction), and you know it is not acceptable in life because it's the stuff of games as well as you know it's the the stuff of game because it's not acceptable/accepted in life.
The code is meant to actualise the possibilty of gradations that defines the frame of our existence.
Think in linguistic how words/structures define class by being in theory mutualy exclusive to every other iterations.</description>
		<content:encoded><![CDATA[<p>I understood that, Ms Bonnie, and my answer was that the questions may be overlooking the fact that it may be the codes of life and the codes of fiction depends on the same market (=existence ?), and really are just specialisations of one and the same emission<br />
Going all around with a shotgun shooting people is not considered an accepted social behavior&#8230; except in games (in fiction), and you know it is not acceptable in life because it&#8217;s the stuff of games as well as you know it&#8217;s the the stuff of game because it&#8217;s not acceptable/accepted in life.<br />
The code is meant to actualise the possibilty of gradations that defines the frame of our existence.<br />
Think in linguistic how words/structures define class by being in theory mutualy exclusive to every other iterations.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bonnie</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-572</link>
		<dc:creator>Bonnie</dc:creator>
		<pubDate>Tue, 06 Dec 2005 17:14:53 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-572</guid>
		<description>Porn addition... *I* want to know more about porn addiction... :-)</description>
		<content:encoded><![CDATA[<p>Porn addition&#8230; *I* want to know more about porn addiction&#8230; :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Citizen Chimp</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-571</link>
		<dc:creator>Citizen Chimp</dc:creator>
		<pubDate>Tue, 06 Dec 2005 05:11:03 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-571</guid>
		<description>Wow, I quoted David Wong on this blog too. Have we talked about porn addiction over here already?</description>
		<content:encoded><![CDATA[<p>Wow, I quoted David Wong on this blog too. Have we talked about porn addiction over here already?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FerrousBuller</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-570</link>
		<dc:creator>FerrousBuller</dc:creator>
		<pubDate>Tue, 06 Dec 2005 04:46:44 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-570</guid>
		<description>"essentially, are games meant to reflect real life, or are they meant to enable fantasies we wish we could act out in real life?"

Yes.  :-)

I think David Wong said it best: someday, it'll be all about &lt;a href="http://www.pointlesswasteoftime.com/games/wowworld.html" rel="nofollow"&gt;Awesome You&lt;/a&gt;.
</description>
		<content:encoded><![CDATA[<p>&#8220;essentially, are games meant to reflect real life, or are they meant to enable fantasies we wish we could act out in real life?&#8221;</p>
<p>Yes.  :-)</p>
<p>I think David Wong said it best: someday, it&#8217;ll be all about <a href="http://www.pointlesswasteoftime.com/games/wowworld.html" rel="nofollow">Awesome You</a>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bonnie</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-569</link>
		<dc:creator>Bonnie</dc:creator>
		<pubDate>Tue, 06 Dec 2005 02:52:34 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-569</guid>
		<description>MD^2, it all goes back to a question qDot posed around here recently: essentially, are games meant to reflect real life, or are they meant to enable fantasies we wish we could act out in real life?</description>
		<content:encoded><![CDATA[<p>MD^2, it all goes back to a question qDot posed around here recently: essentially, are games meant to reflect real life, or are they meant to enable fantasies we wish we could act out in real life?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MDÂ²</title>
		<link>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-568</link>
		<dc:creator>MDÂ²</dc:creator>
		<pubDate>Tue, 06 Dec 2005 01:54:37 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/12/03/making-the-virtual-reality/#comment-568</guid>
		<description>Strange synchronicity with a text I wrote in my notebook this morning.

I'll just (try to) translate the last paragraph: 

[When people adorn themselves in the strappings of virtual life, whether it's publicty, video-games, litterature, political or religious ritualism, whatever], it's not:"I want to look like this depiction of life" they're saying, but rather "I beg of you, I don't know what it means to be alive, please let me be part of the picture - may the picture become life".

Sill need to read the latest edition of the Escapist, but life's been hectic recently.</description>
		<content:encoded><![CDATA[<p>Strange synchronicity with a text I wrote in my notebook this morning.</p>
<p>I&#8217;ll just (try to) translate the last paragraph: </p>
<p>[When people adorn themselves in the strappings of virtual life, whether it&#8217;s publicty, video-games, litterature, political or religious ritualism, whatever], it&#8217;s not:&#8221;I want to look like this depiction of life&#8221; they&#8217;re saying, but rather &#8220;I beg of you, I don&#8217;t know what it means to be alive, please let me be part of the picture - may the picture become life&#8221;.</p>
<p>Sill need to read the latest edition of the Escapist, but life&#8217;s been hectic recently.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
