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	<title>Comments on: Would You Like a Cup of Coffee?</title>
	<link>http://www.heroine-sheik.com/2005/08/01/would-you-like-a-cup-of-coffee/</link>
	<description></description>
	<pubDate>Thu, 20 Nov 2008 20:25:37 +0000</pubDate>
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		<title>By: Scott Jon Siegel</title>
		<link>http://www.heroine-sheik.com/2005/08/01/would-you-like-a-cup-of-coffee/#comment-4</link>
		<dc:creator>Scott Jon Siegel</dc:creator>
		<pubDate>Wed, 03 Aug 2005 05:37:12 +0000</pubDate>
		<guid>http://www.heroine-sheik.com/2005/08/01/would-you-like-a-cup-of-coffee/#comment-4</guid>
		<description>It would be a phenomenal move for the videogame industry to embrace sexuality.  The problem with games like Grand Theft Auto is that sex is taking a backseat (har har), to the wild, dangerous lifestyles portrayed through the games' narrative.  Games should attempt to embrace sex as a challenge.  What if a game was made to challenge players to engage in sexually-charged situations as a member of the opposite sex?  If, in the course of gameplay, a player could embrace and control a sexuality different from his/her own, the player could walk away with both understanding and gratification.  I suppose I'm talking about gender play.  After all, what greater challenge is there than understanding the opposite sex?

I'm trying to think if there's ever been a video game that's dealt directly with sex and/or its consequences, and I can think of only one, and a rather obvious one at that:
Tamagotchi.</description>
		<content:encoded><![CDATA[<p>It would be a phenomenal move for the videogame industry to embrace sexuality.  The problem with games like Grand Theft Auto is that sex is taking a backseat (har har), to the wild, dangerous lifestyles portrayed through the games&#8217; narrative.  Games should attempt to embrace sex as a challenge.  What if a game was made to challenge players to engage in sexually-charged situations as a member of the opposite sex?  If, in the course of gameplay, a player could embrace and control a sexuality different from his/her own, the player could walk away with both understanding and gratification.  I suppose I&#8217;m talking about gender play.  After all, what greater challenge is there than understanding the opposite sex?</p>
<p>I&#8217;m trying to think if there&#8217;s ever been a video game that&#8217;s dealt directly with sex and/or its consequences, and I can think of only one, and a rather obvious one at that:<br />
Tamagotchi.</p>
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